Cannibal Fever launched its Kickstarter campaign over the weekend and I caught up with Michael of Forbidden Film Studios during PAX AUS to learn more about the game. Read on for my full interview.
Tag Archives: pax aus 2014
Though announced back in May, PAX AUS 2014 was the first big outing for Bethesda’s ambitious BattleCry. Read on for our full write-up of the PAX AUS 2014 BattleCry Studios panel.
MOBAS are big players in the gaming world of 2014 and while a lot of critics see the genre as one that Riot and Valve have gotten locked down between them, developer Hi-Rez has pushed forward with their own take on the genre, SMITE to growing success. I caught up with Todd Howard, co-founder of Hi-Rez and lead designer on the game during PAX AUS 2014. Read on for my full interview.
As expansive and ambitious as some of the indie titles on display at this year’s PAX Australia were, there also some that smartly focused on going for mechanics and that while smaller, definitely offered some refined experiences of their own. Expand is one such game and I chatted briefly to the lead developer behind the title.
Dragon Age 2 left many fans feeling disappointed but the series’ third installment set to deal with the big unresolved narrative threads left by the last game but also technical ones as Bioware takes their expansive RPG formula to an open world for the first time. I was able to spend some hands-on time with the game at PAX AUS 2014 and came away with some high hopes and strong impressions for the game.