Take a look at one Leviathyn writers’ theory on why we aren’t seeing multiplayer in No Man’s Sky. Could they have got their space travel mechanics too spot on?
Tag Archives: no man’s sky
Are games getting too big and too long for people to play? Are developers being lazy by procedurally generating maps? The staff at Leviathyn weigh in with their opinions.
Live planet discovery of No Mans Sky shown at E3.
Kickstarter space MMORPG Elite: Dangerous cuts a promised feature.