Games are often a learning experience, and some come harder than others. The original Metroid challenged me to think in new ways.
Tag Archives: game design
I would like to propose that video-game narrative may never reach the depths of meaning that literature or cinema enjoys, but games have an even more powerful ability to convey these things directly through experiences.
Parts of game design can seriously influence the entertainment value of the games you enjoy, and explain why you don’t enjoy certain games.
Anyone tired of camping, swimming, tying knots? The BSA has a new merit badge in mind for you.