Is your rig strong enough to handle Dying Light’s parkour and zombies at the same time?
Tag Archives: dead island
Though I’ll be the first to admit it wasn’t without its flaws, I quite liked Techland’s Dead Island. It was a fun blend of first-person action adventure and loot grinding RPG that, in the first half of the game, had some genuinely fresh survival horror overtones to it. From what I played of it at this year’s EB Expo, their follow-up to the game, Dying Light is turning out to be the next evolution when it comes to the studios zombie-slaying formula. Read on for my interview with the Techland’s Community Manager.
Microsoft has announced the next Games with Gold titles; Dead Island and Toy Soldiers: Cold War.
First shown off a few months ago at E3, Techland’s upcoming Dying Light has already begun fueling the hype train by releasing a twelve minute, full-fledged gameplay video. For the uninitiated, go watch the video and then come back here. Finished? Good. So chances are your reaction included one of these three words: “awesome,” “garbage,” or “itsjustanotherzombiegame.dontcare” and though you are respectively entitled to your opinion, allow me to give three reasons why I’m stupidly excited for this game.
Should you import your character into Dead Island: Riptide. At first the answer seems simple, but after closer examination Travis Freese from Leviathyn.com has found that the decision is a little bit more complicated.
Do we expect new games to have entirely new graphics and updated mechanics with only two years in-between a series’ releases? Of course not. But Dead Island: Riptide doesn’t just lack enough new content, it looks and feels exactly like the original.