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Expect More Spin-Offs On Your Wii U
According to Nintendo’s semi-annual financial results briefing, the company will churn out more spin-offs and ‘smaller-scale games’ in order to compensate for the long wait time between each Wii U exclusive.
Shigeru Miyamoto, while answering a question concerning the rate of software releases and what Nintendo plans to do to increase it, explained that their main focus is to keep working with both second and third-party developers in order to provide more titles similar to this year’s Hyrule Warriors.
“Our theme today is how effectively we can materialize our experiences to commercialize our products,” said Miyamoto. “This is something I often internally refer to as “spinoff [sic] software,” but while we make use of our major game franchises, we want to support our character IP and increase the number of games we develop and release by also creating relatively smaller-scale but fun to play games. We’re making preparations to release software within a franchise so that fans of the series will not need to wait for, say, three years in order to play a new experience in that franchise.”
Miyamoto continued, stating that second/third-party collaboration will indeed help with software output.
“Finally, even when creating our own franchises, we have been working with a number of outside companies. Looking at this year alone, we have started to work with second- and third-parties that we have not collaborated with before,” Miyamoto said. “Since we can collaborate with an increasing number of outside companies, we are now making progress to develop a number of games that will become key software for us. I have a solid feeling that Wii U will have a rich software lineup in 2015. We will do our best!”