tomb raider

Details Of Tomb Raider’s Xbox Exclusivity Revealed

Euorgamer has released the full interview conducted with Xbox Head Phil Spencer about Rise of the Tomb Raider’s exclusivity on the Xbox platform, revealing further details in the process.

“I knew there would be some pushback when we came out. Certain people won’t believe this: [the acquisition] doesn’t come from an evil space.

“It comes from a space where there’s an opportunity that maps really well with what we need in terms of the genre, and a partner that’s looking for a partnership,” Spencer said in an effort to dispel the idea that Microsoft acquired the deal to spite owners of other platforms. “Other people can do the deal, but it was a deal that fit well with us. And I think it could help the franchise in the long run and help Crystal and Square and us.”

Spencer reiterated that he doesn’t own the Tomb Raider IP, so in theory the game could release on other platforms in the future.

“I don’t own the IP,” he said. “So then when certain people start talking to me about, well, what is the future of the Tomb Raider franchise, it’s not really something I can talk to. Just like if you were going to ask me what’s going on with Dead Rising 6, I don’t own that. So, when people want me to say, well can you tell us when or if it’s coming to other platforms, it’s not my job. My job is not to talk about games I don’t own.”

Spencer also confirmed that he wanted an exclusive that could compete with PS4’s Uncharted 4 in the 2015 holiday season.

“I’m a big fan of Uncharted, and I wish we had an action adventure game of that ilk. We’ve started some, and we’ve looked at them. But we don’t have one today of that quality. This is an opportunity,” he said. “… When you think about our portfolio, if it was a sci-fi shooter, I probably wouldn’t do that! I’ve got one of those! Or if it’s a Gears competitor, or a Forza competitor, there are things I wouldn’t go after. But this is one that clearly fit in our portfolio really well.”

He concluded by expressing his optimism and excitement about the future of Xbox. “I think it’s a win/win. It’s good for us. We’ve got certain needs out of it. I think it could be good for them [Square Enix and Crystal Dynamics].

“And, frankly — and I know a lot of people won’t like this but I’ll say it — I think it can be good for the franchise and good for gaming all up, because it’s a franchise that’s meant something, and we’re going to be able to work with them and invest and try to put the marketing and everything else at a level, and we’re active in working with them on the development of the game as well, to try to make it one of those franchises that stands out.”