LittleBigPlanet 3 Demo Reveals The Return of Sackboy

Sackboy is back!

The good people at Sony Computer Entertainment were kind enough to let us know that our time with the LittleBigPlanet universe is far from over thanks to the Sony E3 press conference and their debut of gameplay for the new LittleBigPlanet 3. Appearing out of the darkness to a raucous of fanfare and sporting a lengthy live session that appeared to be played on the fly, the PlayStation 3 hero Sackboy will no longer be adventuring on his own thanks to the addition of 3 brand new characters. Along with showcasing the newfound depth and detail power possible on the PlayStation 4, we were treated to a full showcase of the personalities and abilities that these new explorers bring to the LittleBigPlanet experience.

First up was the introduction of Oddsock. Oddsock, an undeniably adorable cross between a dog and tadpole made of burlap, showed a keen ability for wall-jumping and moving much faster on 4 legs. In utilizing Oddsock’s talents, the team was then able to introduce the second character to join the squad, Toggle. As the amorphous muscle of the group, Toggle has the strength to move heavy obstacles that would otherwise impede the weaker Sackboy’s progress. As well as being the strongest new member of the team, Toggle also controls the uncanny power of being able to shrink himself down to miniature size in order to navigate compact and hard-to-reach areas.

Using this powerful shrinking tool, Toggle grappled a lever before expanding back to full size and weighing down a sliding display that then presented the wingman of the team, Swoop. This flighty, sack-feathered friend left his compatriots in the dust with the gift of flight that allowed him to zip through areas and retrieve hard-to-reach items. Reached a challenging jump or gap that a teammate couldn’t possibly clear? Swoop offers the added bonus of being able to carry and lift any of the lighter players should they find themselves unable to advance.

The demo team used for LittleBigPlanet 3 this year at E3 showed no shortage of humility. They played as any of us would have on a first run through, showing genuine error and learning curve when it came to adjusting to the character mechanics. The Sony audience seemed especially enthralled when several members of the team were eliminated by the same swinging spike obstacle. Expressly, the demonstration showed the innate desire to complete stages as a team because there will be plenty of opportunities in the games level designs to show that every character will have something to contribute.

A traditional game trailer was shown to cap off the presentation and confirmed more of the same interactions gamers embraced during the first 2 LittleBigPlanet titles, excluding the LittleBigPlanet Karting property that appeared back in 2012. Shuhei Yoshida, president of Sony Computer Entertainment Worldwide Studios, confirmed that the more-than-8 million user-generated levels from those first 2 games will be available from the start for LittleBigPlanet 3 players with updated graphics.

User-created content, innovative level design and the same cheerful enthusiasm for creativity appear to still be as prevalent as ever. LittleBigPlanet 3 is being developed by Sumo Digital and Media Molecule as a PlayStation 4 exclusive title and is scheduled for release this November.

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