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Elder Scrolls Online Confirmed for Six Month Delay
For those new-gen gamers who have been anxiously awaiting the arrival of Elder Scrolls Online, their wait just got a little bit longer.
In a blog post released this morning, Bethesda offered an explanation and estimated time frame for the delay: “We’ve been grateful to our fans for the wonderful response to our recent launch of The Elder Scrolls Online for PC/Mac, but we know many of you are eagerly waiting to play the game on the PlayStation 4 and Xbox One.
We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer’s networks—which are both different from the PC/Mac system as well as different from each other—has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.”
However, there is a shining light at the end of this tunnel. For gamers who already plays or buys ESO on the PC or Mac by the end of June, they will be able to transfer their character to the console version of the game and for $20 they can pick up the full digital version of Elder Scrolls Online for the PS4 and Xbox 1 consoles with 30 days of included game time.
In the meantime, you can keep an eye on official dates and updates for the console versions on the Elder Scrolls website.