Warlords of Draenor Alpha Patch Notes Posted, Massive Info Dump

Blizzard has released the first alpha phase patch notes for the upcoming World of Warcraft: Warlords of Draenor expansion pack. In the notes, which consist of 33 pages of information on feature additions and modifications, there is a massive amount of detail about the new expansion.

Details about perks and level 100 talents as well as garrisons to be added in Warlords of Draenor are included in the New Content section, and eleven game system changes are mentioned. Quality of life adjustments are also discussed, including facing requirements (of note to Rogues and Druids especially), mana costs for resurrections, automatically known glyphs, and profession improvements.

Finally, details about changes to each of the game’s eleven classes are brought up.

Here’s what Blizzard had to say about the Warlords of Draenor patch notes:

The new expansion introduces a wealth of new content and changes. There’s also a new patch note format, which we hope will help better convey the reasoning for many of the changes being made and what they mean for you, while providing more background into issues we’re trying to solve.

Please be aware that the patch notes are preliminary and not final. Details may change before retail release and new information will be added for additional features as development continues on the Warlords of Draenor expansion. Note: Not all the content listed may be available for immediate testing or may only be available during a limited testing window during the Alpha.

Notable changes in Warlords of Draenor include details on the “stat squish” which scales stat values down to more manageable sizes for both enemies and friendlies, the removal of hit and expertise, the balancing of passive and auto-target healing down to require more tactical planning for healers, ability pruning for all classes to cut down on keybind bloat (or having too many abilities to manage efficiently), and the removal of combat perks from professions.