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Titanfall On Xbox 360 Is A “First Class Experience,” Says Microsoft

Microsoft marketing executive Yusuf Mehdi explained, in an interview with Polygon, that just because we haven’t see much of the Xbox 360 version of Titanfall, it doesn’t mean the game will be a second-rate experience. Mehdi stressed that the last-gen version of the game must deliver a great experience, simply because the Xbox 360 has a far greater reach than the Xbox One. There are nearly 80 million 360 owners out there, compared to the 3 million Xbox One players.

“I think we struck the right balance–it was Respawn, really, and the developer who struck the balance–which is, it will play great on Xbox 360,” Mehdi said. “Believe me, we are thrilled about it. Xbox 360 is in, obviously, all the markets including the top 13 with Xbox One; we’re in 48-plus markets for [Xbox 360]. For many markets, that will be the game. So, we’ve worked together to have that be a first-class experience.”

“At the same time, on Xbox One you can get some of those extra features that set it apart, and there will be people who want to do that, and there will be enough encouragement to go,” he added. “But it will be a great experience on Xbox 360.”

Titanfall on Xbox 360 is currently being developed by Bluepoint Games, not Respawn Entertainment, and is set to launch on March 25. It was originally supposed to launch alongside the PC and Xbox One versions of the game, but EA inevitably delayed it so Bluepoint Games had more time to polish the product. 

The Xbox One version of Titanfall released today, and Microsoft is offering a special Xbox One Titanfall bundle that will include a digital version of the game for free, all for the regular price of $499.99.



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