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Chamber of Game: Infested Planet
I’ve played enough games of Starcraft and seen Starship Troopers enough times to know that when thousands of bug-like aliens start barreling down on you, it’s time to get the hell out of Dodge. While timed survival is one mission type found in Infested Planet’s campaign, most scenarios give you a chance to fight back with your squad of ultimate badasses.
Infested Planet is a squad-based tactical real time strategy game set on a very hostile planet filled with hive-like alien creatures. The simple but effective top-down graphics are reminiscent of classic desktop adventures and tower defense games, but the gameplay is deep and varied thanks to a plethora of weapon types, buildings, upgrades, and enemy mutations. A single resource type (gathered from capturing points or crates on the map) must be divided between hiring more stalwart marines (whom respawn when they die after a time), giving them better weapons, constructing defensive turrets and researching new buffs and upgrades.
All the while the enemy never stops coming – hives sprinkle the maps that continuously spawn hundreds and thousands of aliens that can and will get out of control. Most missions task you with stomping out their hives and protecting your outposts using your squad of marines. Different weapon types work well in different situations, and you’ll need to switch it up as once you start taking down enemy hives the enemy adapts to the situation, gaining new global buffs or upgrades called Mutations. Mutations include longer range on their hive towers, laying down spore mines, or changing the alien types completely.
Eric jumps into his galvanized space suit (cigar-chomping inside the helmet, naturally) and shows Andrew just how much he values his soldier’s lives when thousands of bugs are bearing down on him. Pretty sure the real hero is the lone turret on the Western front.