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Santa Monica Hit With Lay-Offs, Cancels A Project
To everyone’s unfortunate surprise, Sony has confirmed that God of War developer Sony Santa Monica has been hit with lay-offs. The exact severity of the lay-offs weren’t detailed, but Sony did provide the following statement to IGN.
SCEA can confirm that we have completed a reduction in workforce at Santa Monica Studio. This is a result of a cycle of resource re-alignment against priority growth areas within SCE WWS. We do not take these decisions lightly. However, sometimes it is necessary to make changes to better serve the future projects of the studio. We have offered outplacement services and severance packages to ease transition for those impacted.
As a result of these lay-offs the studio has reportedly canceled a project, but this bit of news hasn’t been confirmed by Sony nor Santa Monica itself. The studio reported that it had a total of 240 employees when it relocated back at the end of January.
As mentioned, Santa Monica is well known for its God of War series, which spans six main entries in total. The developer has only worked on four of those games however, God of War, God of War II, God of War III, and God of War: Ascension. PSP titles God of War: Chains of Olympus and Ghost of Sparta were developed by Ready at Dawn, a studio currently hard at work on PS4 exclusive The Order: 1886.
Santa Monica is the second largest development studio in the industry. It has worked alongside smaller indie studios such as Thatgamecompany (Journey, flOw, Flower), Giant Sparrow (The Unfinished Swan), and Fun Bits (Fat Princess, Escape Plan), to help create these titles.
We wish our very best for those now unemployed.