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Chamber of Game: SpellForce 2: Demons of the Past
In this episode of Chamber of Game, Eric and Andrew hop into their metaphorical DeLorean to travel all the way back to the primordial era of 2006 – when SpellForce 2: Shadow Wars was released. This episode covers the third and final expansion released for the venerable RTS-RPG franchise, Demons of the Past, squeezing every last drop out of the aging engine and interface and paving the way for the upcoming long-awaited sequel, SpellForce 3.
We take a peek at the very RPG-heavy campaign which follows the story of an Elder Shaikan as he or she meets old friends and foes from the franchise (many who had died thanks to a trip to the afterlife) and gains new allies to stop the never-before-seen in video games threat of Ancient Demonic Evil. We also play through one of the RTS modes – Domination, which grants a ton of resources right from the beginning and tasks you with taking and holding various control points. Eric quickly learns an important universal truth – a small army of artillery lobbing demon bears can pretty much take over the world.