Rust Earned More Than 40% of Garry’s Mod’s Lifetime Income In A Month

Facepunch Studios’ Garry Newman, of Garry’s Mod fame, announced that in terms of profits, their new game Rust has brought in more than 40% of the lifetime income of Garry’s Mod in just one month’s time.  It should be noted that Garry’s Mod has been out for nine years.

The game has developed into a massive success, even in its early access stage, and its success compared to DayZ is just one pick-me-up for the development company.  “We’re kind of flattered to be mentioned in the same sentence as DayZ, to be honest, because it was kind of our inspiration, it’s why we started Rust in the first place,” Newman said in an interview with GamesIndustry.


The game features modular freeform building, like a realistic Minecraft.

However, the zombie aspect, which attracted some people in the first place, is just a place holder for something else, or nothing at all, according to the same interview.  “We really wanted to get rid of them before we launched on Steam, but kind of failed, because we didn’t want people reviewing it as just another zombie survival game,” said Newman

Rust’s development, while important, is not the only thing the development company is focused on right now.  Their team, consisting of 15 developers, is working on a handful of games, and have split attention.

“To be honest, we’ve got about four or five other projects on the go right now! As long as Rust pays our wages we’re going to keep working on it. Even when it’s ‘finished’, it’s not finished, it’ll still be updated, in the same way that Garry’s mod did. I suppose it’s the way with big games, there’s never an end point, it just evolves.” – Garry Newman, on Rust’s development

Rust is currently in Alpha, and sells for $19.99 on Steam.

Source: via EuroGamer