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Major Nelson: Xbox One Fully Supports Native 1080p Output At 60 fps
Lawrence “Larry” Hryb, or “Major Nelson,“ as Xbox users know him as, took to Twitter to clear the resolution issue involving games on the Xbox One.
If you missed on out on the resolution controversy, here’s recap.
- The users at NeoGAF discovered the Xbox One version of Call of Duty: Ghosts was set at 720p, while the PlayStation 4 version was at 1080p.
- When Microsoft director of product planning Albert Penello tried to clarify the issue on NeoGAF, he was told by the executive running third-party relations than he didn’t need to know.
- Mark Rubin, executive producer at COD developer Infinity Ward, confirmed the Xbox One version of Ghosts was upscaled at 720p.
Naturally, graphics aficionados who expected the hefty in size and price Xbox One to display the max resolution of one of the most anticipated games of this year were disappointed. Things got worse with the recent release of Battlefield 4, as the Xbox One version was set at 720p and was generally agreed it looked less spectacular than the PS4 version. With only two games confirmed to be running at 1080p (Killer Instinct and Forza Motorsport 5), it’s understandable why many are starting to doubt the graphical power of the Xbox One. Especially when the $100 cheaper PS4 has more 1080p games under its belt.
However, when a Twitter addressed his concern about the Xbox One not being capable of producing 1080p games, Major Nelson swiftly cleared up the matter.
@john_place Xbox One fully supports native 1080p output at 60 fps. Individual developers determine what resolution works best for them
— Larry Hryb (@majornelson) October 31, 2013
Previously, in trying to calm the uproar the resolution downgrade Ryse: Son of Rome caused, Microsoft’s chief of staff for devices Aaron Greenberg said they weren’t making 1080p mandatory for developers.
Xbox One is designed to deliver the best blockbuster games today and for the next decade, and supports up to 4K resolution for games and entertainment. However, we’ve left the decision up to individual developers to determine what resolution best fits their own design goals. Xbox One will present all titles at 1080p either natively or upscaled by the Xbox One.
Rarely do launch titles for a new system live up to their graphical potential, as developers use those early games to familiarize themselves with the new hardware. Unfortunately for Microsoft, people are expecting the Xbox One to instantly justify its $500 price tag in power when it launches in America on November 22nd.