‘Star Trek

Star Trek Game “Arguably Hurt” Into Darkness, says JJ Abrams

During an interview with GamerHub, Director JJ Abrams expressed his feelings on Digital Extremes’ Star Trek: The Video Game, which is a videogame spin-off that uses the voices and likeness of the cast members from the 2009 Star Trek reboot. It’s a game which, in Abrams’ vision, is meant to link the reboot to its sequel Star Trek: Into Darkness.

He told GamerHub that the end product “arguably hurt” the film.

Abrams originally worked with Digital Extremes on the making of Star Trek: The Video Game, but then backed down once he realised where the project was heading and how it would turn out in the end.

“The last game [referring to Star Trek: The Video Game], which was obviously a big disappointment to me, was something that we were actually involved in from the very beginning and then we sort of realised that it was not going in a place where we were going to get what we wanted, so we dropped out and they continued to do it despite… y’know.” Abrams told GamerHub. A couple of sources have interpreted this trailing off to mean Abrams was politely slamming the game.

“To me,” he continued, “the video game could have been something that actually really benefitted the series and was an exciting, fun game with great gameplay, and instead it was not and was something that I think, for me emotionally it hurt, ‘cos we were working our asses off making the movie and then this game came out and it got, this isn’t even my opinion, it got universally panned and I think that it was something without question that didn’t help the movie and arguably hurt it.”

Thankfully Star Trek: The Video Game’s apparent failure hasn’t dissuaded Abrams from seeing the potential of videogame-movie adaptations. He is even working with Valve to bring Portal and Half-Life to the big silver screen.

“I think that, we all know is that anyone who loves video games and loves movies… very, very rarely does a movie based on a game, or a game based on a movie, really work. It usually ends up being something that everyone that goes to play feels like this was a marketing decision made by a room full of people that wanted to capitalise on a title. That’s no way to make a game and no way to make a movie.

The dream is – we’re working with Valve right now on a couple of projects – is to say okay, despite its existence as a game, despite its existence as a movie, what makes this great? And starting from scratch, let’s make this from the ground up great, regardless of what’s come before.

And that’s me, whether it’s a video game or a book or a movie or a song. Anything that is based on something else, it needs to exist on its own terms. And a lot of times these seem to exist as an ancillary product, in which case it will suck.”

Have you wanted to see Star Trek: Into Darkness, but don’t know whether or not to commit? Take a look at our Star Trek: Into Darkness review and decide for yourself!

In other news: Zelda producer’s thoughts on re-making Zelda: Majora’s Mask are made clear, what brings gamers to play horror games, and Final Fantasy Agito coming to iOS and Android.

What are your thoughts/feelings on ‘Star Trek: The Video Game’? Let us know in the comments!

Chirps to Eurogamer, VG24/7, GamerHub, and OXM. Thank you for reading, and I’ll catch you next time!



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