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Flights Cancelled in Watch_Dogs, But Players Can Explore Past Chicago
The annual dawn of highly anticipated games are approaching and we’re even closer to recovering from the annual mid-year drought of video games. Once Grand Theft Auto V is grabbed from store shelves and impatiently shoved into our consoles, players might look to the skies for freedom of exploration with its welcomed return of aircrafts. However, people wanting to sail through the clouds over Chicago in Ubisoft’s Watch_Dogs will be permanently grounded.
In an exclusive interview with Examiner.com, Watch_Dogs senior producer Dominic Guay announced today players won’t be able to hijack any aircraft in their upcoming sandbox game as it’s not ‘core to the experience.’
While the skies might be limited in Ubisoft’s upcoming open-world release, Guay also gave opportunity for alternative exploration by stating gamers will be able to branch out past Chicago.
“Players will be able to drive any wheeled vehicles, from trucks to motorcycles, or boats,’ Guay said. ‘This will allow them to explore the city proper, the rivers, the lake and even beyond the limits of Chicago.” While he briefly hinted at the game’s potential for vast exploration, he didn’t elaborate on the extent to how far a player can venture outside of the city.
Unfortunately, gamers wishing to hack into security systems from twenty-thousand feet in the air will be disappointed. However, Watch_Dogs looks promising enough to cater us with some intuitive cyber-punk gameplay so players might not even miss the sounds of propellers. Ubisoft isn’t shy of creating near limitless exploration in their open world games such as the Assassin’s Creed and Far Cry series so I don’t believe Watch_Dogs will skimp out on their tradition.
Watch_Dogs is released on PS3, Xbox 360, PC and Wii U on November 19th in North America, November 21st in Australia and November 22nd in Europe.
Watch_Dogs will also be available on PS4 and Xbox One in Q4 2013, soon after the consoles are released.