Chip and Joanna Gaines recently announced the end of their wildly popular show, Fixer Upper. Let's look back at all our favorite HGTV Fixer Upper moments.
What We Want to See in the Sims 4
I’ve always been a Sims fan, but I’ll admit I just got into playing the Sims 3 a couple of weeks ago. The slight mechanic and interface changes, as well as the Sims 3 and DLC price tags were enough to scare me into sticking with the Sims 2. But now that I’ve logged a little too much of my summer time playing the Sims 3, I’m ready and excited about the possibilities of the Sims 4. Here are some mechanics and features that need to make their way into the the next Sims.
Sim 4/SimCity Integration
How cool would it be if Maxis made their two biggest franchises compatible? Instead of playing your Sims in a premade neighborhood, what if you could play as the citizen in one of your SimCity cities? The possibilities for awesomeness would be humongous. Different random events like crime and disgruntled neighbors could be the direct result of how the city is doing. When your Sim reaches the top of a career path, it could actually have an effect on the city it lives in. The back and forth these two games could have would be perfect. It might be hard to do, but it’s what we want to see from the Sims 4.
The Sims is a great game, and if you enjoy the base game, you’re obviously going to enjoy its DLC. Why? Because every new batch of downloadable content improves upon the original game, adding more diverse experiences and items for your Sim to interact with. It’s not that the price of adding these experiences is too high, but if you look at the sheer amount of expansion packs for the Sims 2 and 3, then you’re going to be dropping hundreds of dollars if you want all of them.
When the Sims 4 inevitably starts coming out with numerous DLC expansions, we need to see this extended gameplay offered at a reasonable price. Or, at the very least, add some of the more basic DLCs (like Pets, Seasons, and Nightlife) into the original game, and let our wallets rest a little heavier.
The Ability to Play Offline
EA and Maxis should have learned by now that the always online DRM approach doesn’t sit too well with gamers. I don’t doubt they’ve learned their lesson, and luckily, it sounds like they are planning on making the Sims 4 playable offline. Don’t get me wrong, I’d love to have the ability to enter online interactions, to share households, easily download mods, and quickly have my Sims 4 game updated. But like many other gamers, I don’t like being forced to be online to play my single player video games.
More Sim Personality Customization
In my personal experience, recently jumping from the Sims 2 to the Sims 3, I found that changing the look of the Sim was easier and more dynamic. But when jumping from the Sims 3 to the Sims 4, I’d like to see more customization in the personality of my characters. I did love giving my Sims traits that seemed to make them have different personalities, and I liked not always being able to choose these traits in my growing Sims. But at the same time I want a little more control over how my Sims think and behave. If the trait system is kept, give us more options, and more than five trait slots.
Improved Work and School Mechanics
One of my favorite parts of the Sims is the career options my characters have. When I’m thinking about creating a character, I always think about what job he or she is going to have, seeing as this dictates what skills and personality traits I need to focus on. The Sims 3 made some positive steps forward in the way Sims work, giving us options of how they’re behaving while on the job (sucking up to the boss, working extra hard, etc.). But this system needs to be improved even further. We don’t want to maintain “X” amount of fake relationships over the phone in order to get promoted, we want something fresh and new both in what going to work means, and how promotions work in the Sims.
What do you want to see in the Sims 4? Let us know in the comments below!