Artist Accuses Naughty Dog of Stealing His Work for Use in The Last of Us

Cameron Booth is not a happy man.

On his blog, he accuses Naughty Dog of using a copyrighted image of a Boston transit map he created without notifying him or providing him with proper compensation.

“For a software developer — especially a big developer working on a blockbuster title like this — to casually appropriate someone else’s work and incorporate it into their game without any discussion with the owner of that work is completely unacceptable,” he says, citing that he found a screenshot of the suspect map while tracking the phrase “subway map” on Twitter.


Booth continued his blog post by saying the developer “seems to have known that they couldn’t use the official map without paying a hefty license fee, so it looks like they just went on the internet and found another one. Cos, you know, images on the internet are free for anyone to use, right? Not.

To be clear: at no point have Naughty Dog contacted me about using my intellectual property (this visual representation of the Boston rapid transit network) in their product.

To be even more clear: if you want to use my work commercially, payment before usage is required. If you’re making money from your product, then you can pay me for my work as well.”

He has since mentioned that he would be happy simply with an “acknowledgement of error” and a “token licensing fee” to make amends for the use of his work in The Last of Us.

Sony has since reached out to Booth in an attempt to rectify the situation in a satisfying manner for all parties involved.

Keep it locked here for more info on this story as it develops. And in the meantime, check out this week’s podcast for a discussion on The Last of Us.

(Thanks Kotaku)


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