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Konami Pre-E3 Show: What Was The Point?
I’m starting to believe that in my relatively young age, the world of gaming has made me both cynical and bitter. Konami has wrapped up their pre-recorded press conference and after all is said and done what is there really to be excited for? The only major announcement that anyone seems to care about is the news that Kiefer Sutherland is the new voice of Snake. And while that is interesting news and sad, since we now officially know that David Hayter will not be returning it isn’t enough to justify the half hour press conference.
Let me just say that I am not speaking negatively about the products themselves. I am looking forward to getting my hands on the new Metal Gear and I’ve even mustered some excitement for Castlevania: Lord of Shadows 2 but the question still remains should Konami have done the conference. A Pre-E3 conference is supposed to get the consumers and media excited about what your company has to offer. It’s a chance to tease upcoming titles and reveal never before heard information. Konami succeeded on one count by revealing the new voice of Snake. Confirming a rumor that I have heard going around for a while and making fans both thrilled and angry while at the same time continuing the David Hayter controversy.
The conference also spent some time on a franchise that not many gamers care for anymore, Pro Evolution Soccer 2013. And while the graphics and mechanics look interesting it does not seem likely that Pro Evolution Soccer 2013 will overtake FIFA as the premier soccer game for consoles. Certainly it’s not enough of a heavy hitter that it deserved conference time. Following Pro Evolution Soccer 2013 came the game that most people watched this recording for, Metal Gear Solid V: The Phantom Pain. Watching Kojima reveal the voice of Snake was a thrill as for a long time rumor had been going around that David Hayter was not returning. Not only finding out that the rumors were true but seeing a new screen shot and Kiefer Sutherland himself confirm his involvement was exciting. However things were a little derailed when it came to Castlevania: Lord of Shadows 2. Don’t get me wrong, when I originally saw the trailer for this game I was excited, but something about this close look left me a little cold. Maybe it was the description of the plot, maybe it was the too long gameplay/trailer or it could have been the rather painful Mega64 bit at the end. Whatever it was I couldn’t wait for it to be over.
This may be unfair, but the Konami pre-E3 show felt more like an unsuccessful attempt at a Nintendo Direct. It really looked as though they were trying to copy the feel and excitement that Nintendo fans get when they watch Iwata and company announce what Nintendo is up to. It made me realize that as awkward as Iwata can be he does make things interesting and you can feel his love of Nintendo’s products. Konami tried hard, but at least for me they didn’t succeed in getting any real positive attention except for Metal Gear Solid V: The Phantom Pain the game that this conference should have focused on.