Peter Molyneux’s Curiosity Has Been Sated

Curiosity: What’s Inside the Cube, the mobile experiment from Fable creator Peter Molyneux and his new company 22 Cans, was an iOS and Android app focused around chiseling a giant cube made out of smaller cubes. Molyneux stated from the beginning that the person who chiseled away the final piece of the puzzle would be declared the winner, although he never explained what that prize would be.

Today, all of that changed when the cube was finished and the winner was declared as Bryan Henderson from Edinburgh, Scotland. As per his reward, Henderson will become a deity in 22 Cans’ next game, Godus. He will have input in certain areas of the game’s design, as well as earning a cut of the game’s profits.

From the outset, no one knew what the reward for chiseling the entire cube out would be, with some expecting to feel underwhelmed and others expecting the winner to simply receive a large sum of cash. Henderson gets more than that, however, as he will always have his name attached to this game, as well as having a lasting impression on whoever plays Godus. Plus, getting a cut of the sales never hurts, either.

The impact that this experiment will have on the upcoming Godus is definitely intriguing to think about, and it will be exciting to see how the game turns out when it is being co-designed by someone with no experience in the field.

Molyneux stated when Curiosity was announced and released that it was an experiment of his, and he has recently been quoted as saying that it has accomplished everything he had hoped for and more. What exactly he was hoping to discover with Curiosity: What’s Inside the Cube is unknown to us, but the fact that he and 22 Cans were able to keep the reward secretive yet enticing is admirable, and I hope to see more “experiments” of Molyneux’s in the future.

What do you think of the reward? Did you participate in Curiosity, and if so, how involved in it were you? Did you spend any hard earned money to gain the upperhand over other participants, or did you just idly click the cube? Let us know in the comments below!