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Skyrim Is Done and That’s OK
There will be no more Skyrim DLC. Aside from minor patches, and bug fixes, we as gamers have officially experienced all that Skyrim has to offer.
And that’s perfectly OK. Recently there have been drives to add tons of DLC to popular games in order to flesh out the experience as much as possible, but Skyrim is an RPG first. RPG games have always been about immersing the player in a role and having them play that role until the conclusion of the game. After two well rounded DLC additions, Skyrim reached that conclusion.
Even in lieu of the DLC, the base game of Skyrim offers a complete experience. Like all Elder Scrolls games, you start as a prisoner and work your way to prominence through quests and grand events in the world. The Dragonborn realized their power and gained recognition through their deeds. Then, they killed the source of all the world’s ills, Alduin and, if the player chooses to do so, settles the civil war brewing across the country.
Then, the Dawnguard and Dragonborn DLC add-ons allowed for even more content, gameplay and leeched many more hours from gamers as they explored the expanded regions. If you’ve played through everything Skyrim has to offer (which is almost impossible to do in and of itself) then you’ve seen the amazing breadth of content within Skyrim. All the guilds have you as their leader…simultaneously. You truly become the hero and the villain for Skyrim and once it’s all said and done, there’s nothing left for the Dragonborn to do.
Personally, I’m glad Skyrim is done. I’ve sunk more hours than I care to admit into the game, and I’m still knee deep in my second full playthrough of the game. However, I wouldn’t be doing that playthrough if I wasn’t assured that there was a definite end point to the adventure I’m embarking on.
So, when I complete the Dragonborn DLC, my Redguard will see the end of his adventures in Skyrim and I’ll walk away from the game. And considering how many hours of adventure Skyrim has provided me and other gamers, that’s ok.