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5 Reasons to Give Star Wars: The Old Republic Another Chance
Rise of the Hutt Cartel, the first digital expansion for the MMORPG Star Wars: The Old Republic (SWTOR), was officially released earlier this month. With a slate of new content waiting for returning players, a new free-to-play business model, and a over a year of continuous development since launch, SWTOR has a lot to offer to the many players who tried the game and quit last year. For anyone considering giving SWTOR another play, here are five reasons to give Star Wars: The Old Republic another chance:
1. Stable Servers
Many of those who purchased SWTOR at launch have moved on, considering the game to be “dead,” and a huge reason was the numerous and shoddy servers offered to players at launch. With somewhere around 40 servers at launch — many of them extremely glitchy — players in early 2012 quickly found themselves with no one to play with, as most servers emptied out virtually overnight at one point or another in the first few months. At the time of this writing, SWTOR has gone down nearer to five servers, and each one is highly populated and highly stable. It took them awhile to get there, but the makers of SWTOR have finally figured out their server issues.
At launch, players had to shell out a $60 retail price and the first month’s $15 subscription fee before they could swing their first lightsaber. Today, SWTOR is completely free to play, although the “Rise of the Hutt Cartel” expansion has a one-time price of $20 to non-subscribers. Even though the expansion isn’t free, the game offers hundreds of hours of gameplay for free before a player can even access the expansion content, so you’ll know for certain whether the $20 price is right for you once you get that point.
3. Expanded Stories
The character stories are what makes SWTOR shine, and Rise of the Hutt Cartel has added many hours of exciting new adventures for all classes. Storytelling seems to have gone to a new level in the expansion, as BioWare becomes even better at deploying their beloved story-driven content in a massively multiplayer world. Suspense scenes are more compelling, action scenes more intense, and character development seems to have more depth on the new high-level planet Makeb.
4. New Endgame Content
Rise of the Hutt Cartel offers a wide range of new and challenging endgame content for those who may have hit the previous level cap and moved on. New Hard-Mode flashpoints, a new operation and a completely revamped endgame-gear system await new and returning players alike. Gearing up for max-level adventures is still challenging and time-consuming, but it is a bit more straightforward in the new iteration of the game. Now is the perfect time for previously max-level players to come back and enjoy what the expansion has to offer.
5. New Legacy Perks
Bioware and EA have continued to expand the legacy system in SWTOR, making it increasingly more rewarding to roll new characters and follow their stories to the endgame. An entirely new achievement system has been implemented in the game, allowing players to unlock interesting and valuable perks, including titles, racial unlocks and cross-class ability sharing between different characters on the same account. The new achievements, tied with the expanded legacy system, give players a whole new set of challenges to overcome regardless of their level.