Nintendo Found Guilty of Patent Infringement on the 3DS

Nintendo found themselves facing a rough $30.2 million dollar lawsuit today after being found guilty of patent infringement. The claims of infringement were angled toward the 3D functionality on the Nintendo 3DS, which allows users to change the visuals on the system into a 3D mode without the use of glasses or other peripherals.

The technology is said to have been developed by longtime Sony employee Seijiro Tomita, who brought the case against Nintendo back in 2011.

The argument has been made by Nintendo representatives that the functionality does not use any of the “key aspects” of Tomita’s 3D design.

Nintendo also had this to say on the matter:

“A jury awarded $30.2 million in damages to Tomita Technologies in a patent infringement lawsuit brought by Tomita against Nintendo. The Tomita patent did not relate to the 3D games playable on the Nintendo 3DS. The trial was held in U.S. District Court in New York before Judge Jed Rakoff.

Nintendo is confident that the result will be set aside. The jury’s verdict will not impact Nintendo’s continued sales in the United States of its highly acclaimed line of video game hardware, software and accessories, including the Nintendo 3DS. Nintendo has a long history of developing innovative products while respecting the intellectual property rights of others.”

The 3DS first appeared on the market back in 2011. Following a slow start, the system has since built up an impressive library and has managed to become one of the best-selling handheld systems worldwide. While this suit won’t directly effect or halt sales of them in the US, it’s still interesting to imagine what the possible implications could be heading forward. The most interesting aspect of this story, however, is the idea that the 3DS’ 3D technology may have been a Sony product at one Point. I mean, could you imagine a 3D Vita?

What do you think of this lawsuit? Will it have any effect on Nintendo? Tell us in the comments below!

(Thanks IGN)