Lilligant

Jake’s PokéQuest – Part 3: EV Training

If you haven’t already, read parts one and two before continuing!

Part 1

Part 2

Welcome back, trainers! You’ve now bred an amazing Pokémon (that you hopefully haven’t trained yet) and now you can begin the final process to make it competitive-worthy. Besides the individual values your Pokémon has, it can earn effort values, or EVs, in each stat to further increase how good it is in that stat. A good idea for any Pokémon is to give it EVs in the two stats that are most important, which is usually speed and either normal or special attack.

The Basics

First, some ground rules. A Pokémon earns EVs every time it defeats another Pokémon. Each Pokémon gives one to three EVs in a specific stat, such as defense or HP, upon defeat. To find out what effort values a Pokémon provides and how many, check Serebii. For every four EVs earned in a stat, it goes up one point. Every Pokémon can earn a total of 510 EVs, but only a maximum of 255 in any stat.

But wait. As I stated, a stat only goes up by one for every four EVs earned. And any one stat can only earn a maximum of 255. But 255 is not evenly divisible by four. So what do you do? Simple: Only give a Pokémon a maximum of 252 EVs into any one stat. This will warrant 63 point increases in the stat you EV train in and give you three left over EVs to put into a different stat. Put 252 EVs into a different stat and you have another three left over for a total of six. Throw those into a third stat (you can’t go wrong with HP or some form of defense) and you’ll utilize those extra EVs instead of wasting them.

For example, let’s say you’ve got this beautiful Scrafty that I bred in Black and uploaded to Pokécheck.

First of all, let’s review quick. You can see I got three perfect IVs in attack, speed, and HP. Its defense and special defense are fantastic, and its special attack is worthless, but that’s the stat I don’t care about because by using Smogon I know that Scrafty is a physical attacker. As a result, its moveset consists of three physical attacks and one status move. Got it so far? If you’ve read my past two guides, this should make sense.

Now check its EVs. I gave it 252 in both attack and speed. It’s literally impossible to have a Scrafty with higher speed than this one here for three reasons: its speed IV is perfect, its speed EVs are maxed out, and its nature (Jolly) gives a 10% boost to speed and a 10% penalty to special attack, the stat I don’t care about. Due to the EVs I put in attack, that stat is also top notch (it would only be better if its nature was Adamant) and its other stats (besides special attack) are all amazing.

Now if you look, you can see that I didn’t do the lazy thing and train Scrafty to have 255 EVs in both attack and speed. As I’ve mentioned, that would be wasteful. So I put 252 in each to max its potential without wasting EVs and put the extra six into HP to give it one point increase to that stat. You never know when that one HP will come in handy.

You with me so far? If so, congrats. You’re tackled the hard concepts. Time to make life easier for yourself.

Speeding Up the Process

So now you’ve got a problem. To get 510 EVs requires defeating anywhere between 170 to 510 individual Pokémon (depending on how many EVs a Pokémon grants upond defeat), which would take forever, especially if you plan on breeding and training several teams. Fortunately, you can speed the process up significantly.

Remember the power items you used to help breed your awesome Pokémon? Well, they can be used for EV training too! For instance, let’s say you’re EV training your Pokémon in speed. You’re killing Basculin left and right, which warrant two speed EVs each time you defeat one. Doing this normally would require you to faint 126 Basculin to reach 252 EVs in speed. Put if you slap a Power Anklet on your Pokémon, it adds four speed EVs to your Pokémon every time it defeats another. Those measly two EVs you were earning instantly become six, meaning you only have to defeat 42 Basculin to get your speed EVs to where you want them.

This works when EV training in other stats as well. Let’s say you’re defeating Sandshrew to get defense EVs while wearing a Power Anklet. Every time you faint a Sandshrew, you get one defense EV and four speed EVs at the same time. It can get confusing tracking EVs in two different stats at the same time, however, so I recommend wearing the power item pertaining to the stat you’re EV training in, to keep things simple.

Each power item grants EVs in a different stat.

  • Power Weight: Gives four extra HP EVs.
  • Power Bracer: Gives four extra attack EVs.
  • Power Belt: Gives four extra defense EVs.
  • Power Lens: Gives four extra special attack EVs.
  • Power Band: Gives four extra special defense EVs.
  • Power Anklet: Gives four extra speed EVs.
  • Macho Brace: Doubles EVs earned.

Pokérus and You

But wait, there’s more! Besides giving your Pokémon an appropriate item to hold to make EV training much faster, you can also infect it with a special disease to make it double the EV it earns. That means a Pokémon infected with Pokérus holding a Power Anklet while speed EV training on Basculin will receive not two, not six, but 12 EVs per kill! The original 126 Basculin you’d have to defeat gets cut down to a measly 21, an amount you could finish in half an hour.

However, getting a Pokémon infected with Pokérus is no easy task. Finding a Pokémon afflicted by this special disease in the wild is incredibly rare, so you’re better off heading on over to Reddit’s or 4chan’s Pokémon board and asking nicely for someone to give you one.

So now you’ve got a random Pokémon infected with Pokérus. You know this because when you check the summary of this Pokémon, there is a purple symbol that says “PKRS” under its name next to its level. To give the disease to another Pokémon, simply put the Pokémon you desire to get infected in the party with the already afflicted one and battle some random wild Pokémon. After a few victories, your desired Pokémon will eventually become afflicted with Pokérus as well.

Here’s the tricky part: A Pokémon will eventually become cured of Pokérus if it stays in your party long enough. A cured Pokémon will be marked by a pink smiley face next to its held item and markings; no longer will the purple “PKRS” symbol be visible. A cured Pokémon still has its double EV bonus, but it won’t be able to pass on the disease to any other Pokémon. For this reason, it’s very wise to infect a few random, throwaway Pokémon with the disease and keep them safe in your PC box so you know you’ll always have it on hand.

Things to Note

A Pokémon does not have to be the one to defeat another Pokémon in order to gain EVs. If you’re EV training a level one Pokémon, put it first in your party and switch out to a stronger Pokémon as the battle begins to finish the job; the Pokémon you’re training will receive EVs as long as it’s in combat for at least part of the battle.

If you ever lose track of how many EVs you’ve trained your Pokémon in, simply upload it to Pokécheck and go from there. If you ever EV train a Pokémon in the wrong stat, feed it the appropriate EV-reducing berry to start the training over. Keep in mind that even a level 100 Pokémon can earn EVs if it hasn’t maxed out because it’s been sitting in the daycare forever or is fed EV-reducing berries.

This is all I’ve got for you. I’ve covered everything from breeding a Pokémon for the perfect nature and IVs to EV training it appropriately to maximize its ability in combat. Next week I’ll show off a few of my projects and perhaps talk about certain tiers of competitive play so you know what kind of Pokémon you’ll want to breed next. Until next time, you know everything you need to, so go create some truly frightening beasts!



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