Wii U Ranks Low in Game Developers Conference Survey

Nintendo always had a strong first party lineup for their consoles, but their third party support has lacked in comparison to their competitors ever since the N64. With their latest system, the Wii U, Nintendo had hoped to turn the tide and regain support from third party developers. And while Nintendo has secured some exclusive and multiplatform games from various companies, the survey from the Game Developers Conference’s 2013 State Of The Industry survey shows they still have a long way to go.

Posted by Gamasutra, the survey that polled 2500 North American game developers who attended the Game Developers Conference showed the little support for Nintendo’s tablet-like console. 6.47 percent of developers were only interested in developing for the Wii U, while interest for Microsoft’s Next Xbox was at 37.14 and the PS4 at 27.28. However, all these systems were outdone by the continued rise of mobile, as interest for tablet games were at 58.19 percent and smartphones at 56.39 percent. Surprisingly, the dominating 3DS was the least interested choice for developers at 5.55 percent, while the lukewarm PS Vita surpassed it by 1.08 percent. The results are similar for currently planned games, as mobile games pulled in 58.39 percent, while the Wii U scored a measly 6.47 percent.



While these Wii U results are disappointing, they’re not exactly surprising. Nintendo Everything reported on the lackluster reception the Wii U was getting at D.I.C.E., an annual conference attended by video game executives in Las Vegas, Nevada. According to Sidhe co-founder Mario Wynands, video game companies from the US, UK, France, Germany, and Australia talked more about cancelled Wii U projects than new ones. He also noted that a top rated game hoping to sell millions on the Wii U only sold “tens of thousands” thus far:

Pubs and devs never recoiled from PS3 like they seem to be with Wii U (though this is anecdotal). There was always the confidence that the numbers would get there over time with PS3. I’m not sensing that withWiiU.

I had a data point yesterday at lunch with a high budget Wii U game that was hoping to sell “millions” over time. It only managed “tens of thousands”.

Nintendo’s quest to garner third party support for the Wii U will likely be tougher in the months, considering the system’s tablet controller makes it difficult for developers to maintain a simultaneous experience for gamers of all platforms, and this year’s impending launch of the PS4 and Next Xbox.

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