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3 iOS Games You Need To Download Right Now
From birds to fruit, it’s no secret that the mobile gaming space is home to some truly great casual experiences. We’ve all had a chance to play the wonders that are Cut the Rope and Where’s My Water?, and it’s super convenient to be able to pick up on a mobile game when you’ve got a few minutes to kill.
But like any other game, you’re bound to get tired of them eventually. And while you’re sitting on the bus or waiting in the doctor’s office, here are three new must-play games you might have not heard of released on iOS in the past few weeks.
Super Hexagon ($2.99)
There’s something genius about Super Hexagon‘s simple nature that makes it both engaging and highly addictive. It’s a frantic action game that sees you guiding a cursor around to avoid hexagonal shapes and lines as they come scrolling toward you. It feels something like a callback to old school flash games and is maddeningly difficult, even on its easiest setting.
But despite its difficulty, Super Hexagon is a game that will continuously tempt you to try to beat your best score time and time again. It’s best described as being “trippy” and has a great electronic-based soundtrack to go with it. It’s also available on Steam, but basic touch controls make the game completely satisfying on iOS.
Middle Manager of Justice (FREE)
I’ll admit I was a bit nervous about Double Fine’s first foray into the free-to-play mobile game market. After all, so many of the free-to-play games on iOS tend to reek of a rip off, often charging you for basic elements of a game that is otherwise unplayable should you choose to not invest money in it. Thankfully, Tim Schafer and co. managed to find a happy middle ground between necessity and convenience, embracing the most morally straight model for a free-to-play game.
In Middle Manager of Justice, you play as a manager overseeing a branch of a company dedicated to bringing up and helping promote super heroes. It’s a management game that relies on the time vs. convenience gameplay model; as a manager, you’ll train your heroes, boost their morale, build up their base with new upgrades, help them level up by promoting them, and aid them in combat situations as they enter the field to take on villains and cronies that walk the streets. Any action you assign the heroes to takes a certain amount of real-world time to complete, and any upgrades you want to earn in the game are purchased using in-game currency.
This is where they get you. If you don’t want to wait for your hero to finish hitting the heavy bag before sending them out, you can purchase the in-game item that speeds up time and completes things faster. In-game currency bundles can also be purchased to buy upgrades and add to the overall quality of your training facility.
The beauty of it, however, is this: sure, you can pay if you’d like to. But the game is not completely unreasonable without it. I’ve played these types of games before that locked me out for literal days at a time, forcing you to buy into the game if you even want to play it. Middle Manager won’t ever make you wait more than a few minutes for anything, and even then, there’s always something to keep you busy as you wait for other actions to complete. Sure, you’ll progress faster if you pay into it, but it’s not impossible to progress on your own, either. It’s a model I didn’t mind supporting with my own money a few times simply because I wanted to invest in it and didn’t feel like I was getting ripped off.
It’s a great game for both pick-up-and-play moments and prolonged sitting. There’s enough to keep you busy for hours, and it’s got the same Double Fine flavor we all know and love.
One of the more obscure games of the year, Ronin is no less deserving of a spot on this list. In it, you play as a Ronin, a samurai without a master, trying to do right by his people as he battles enemies and completes various objectives put to him.
It’s essentially an endless runner with combat and a surprising amount of depth. There are many different kinds of enemies you’ll meet, each with their own unique attacks and abilities. And while they tend to be recycled a lot, each level starts with a new objective given to you by one of the friendly NPCs, be it collecting bottles of sake or freeing prisoners along the way. Points earned throughout a level go toward your experience and will help you level up and earn skill upgrades along the way.
Intuitive touch controls allow you to jump, dodge, slide, and attack with your sword, all with a swipe of the finger. It’s fast, it’s fluid, and it’s highly addicitve, making for one of the most engaging endless runner games I’ve played in a long, long time.