The One Franchise You Could Never Get Into

It’s happened to all of us; a new game comes out and steals the attention of practically everyone around you. They’re all playing it, raving about it, reading about it, and won’t stop going on about how great it is. With high hopes, you sit down to play it, and fail to see what’s so great about it. In fact, you downright don’t like it, even though the rest of the world is in love with it.

Here are some of the game franchises that we honestly tried, but could not get into. What’s yours? Tell us in the forums!


The one franchise I could never get into: Grand Theft Auto. I respect it, and I understand completely what it did for gaming and open-world style titles, but after numerous attempts I finally realized that this franchise simply isn’t for me. The story and characters weren’t interesting, the world felt artificial and not well-realized, combat was clumsy and not unlike controlling a drunken barroom brawl, driving was wonky, and the missions were dull and uninteresting. Plus, I’m not a big fan of open-world games that allow me to go wherever and do whatever I like. I need a bit more guidance, or I lose interest quickly.

After numerous times of telling myself “this time, it’ll be better” and playing through Liberty City, Vice City, San Andreas, and even trying my hand at GTA IV, it just always felt like a total grind. Sure, punching old people and car jacking random folks on the street was entertaining, but the cheap thrills were not enough to get me engrossed in the franchise like the rest of the world seems to be. I recognize their importance, but this is one franchise I’ll respect from afar.


One franchise that I do not entirely understand the draw of lies in the realm of online gaming. To be quite honest, it is the World of Warcraft series. I haven’t unearthed the reasoning behind the title’s mainstream success (though dwindling in recent years due to the nuance of the free-to-play online model)even though I have indeed tried to get into it. It may be fun to most but for myself it has ceased to amaze me.



Half-Life.  I wasn’t a PC gamer when I was young, so my gaming days were dominated by consoles.  While that isn’t a bad thing, it did deny some of the PC exclusives.  I wasn’t an early Half-Life adopter, so it wasn’t until a few years later that I finally got a chance to play through Valve’s masterpiece.

I hated it.

I thought it was boring, graphically ugly and had one of the worst protagonists I had ever seen.  I played it for a couple hours, mainly to humor my buddy, and then put it down.  I still didn’t really know quite how popular it was, but I personally never gave it a second thought.  Of course, Valve would go on to become one of the best studios in the world, and Half Life would come to be known as one of the elite FPSs.  After Half Life 2 released to stellar reviews, I was convinced I missed something, so I picked it up on the Orange Box, determined to play it.

I hated it.

I don’t know what it is, but nothing about the game did it for me.  I exited to the main menu, and clicked on a game I had never heard of before: Portal.  In retrospect, I don’t regret any of it.

There are 2 comments

Add yours
  1. Tøffegutta

    Blake is one impatient fellow(plus, the graphics of half-life 2 still competes with todays games). Those two games are realistically slow, given there are no cutscenes and everything is done in real-time, but once you actually play a bit, its really a work of art. Sad to see someone make up their mind about a game before playing it…

    • Travis Freese

      I totally disagree. Playing a game that you’re not into for a couple of hours, just to make sure it’s not your game seems like the opposite of impatient to me. Personally I decide in the first hour if a game is worth my time or not.

Comments are closed.