Mounted Combat, Other Fixes Come To Skyrim In Patch 1.6 Today

If you are a PlayStation 3 owner and Skyrim fan, good news!  The game is still broken and unplayable!  Unfortunately, Xbox 360 adventurers have to take this patch to the knee, which, in addition to fixing numerous bugs, finally adds mounted combat to the title, both ranged and melee.  The Dothraki would be jealous.
The update, which is completely free, should clear up a lot of existing issues, and opens the way for the Dawnguard DLC.  If you want more information, you can head over to the Bethesda blog, or simply look down for the full list of features from patch 1.6.  Don’t worry, though, I’m sure plenty of hilarious glitches will remain unchecked.


  • General stability and memory optimizations
  • General AI pathfinding optimizations and bug fixes
  • Optimizations and crash fixes for data leaks
  • Fixed rare crash with lighting
  • Fixed crashes related to loading and saving games
  • Fixed crash with summoned creatures/NPCs
  • Fixed rare issue where saves would be corrupted
  • Improved logic for when ranged kill cams are played
  • Fixed issue with ranged kill cams while killing a dragon
  • Fixed rare issue with certain ranged kill cams not playing properly
  • Fixed issue with nirnroot lighting not properly cleaning up
  • Fixed issue where bow damage was being calculated incorrectly
  • Fixed rare problem with werewolf kill moves would not finish animating properly
  • In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
  • Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
  • Fixed issue where certain creatures and NPCs would fail to respawn properly
  • Fixed rare issue with dialogue subtitles not displaying properly
  • Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
  • Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled
  • Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled
  • Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled