Naughty dog is turning thirty this year. Very impressive considering their humble beginnings.
Leviathyn’s Most Anticipated Games of 2014
2013 has been quite a year for video games all around. We’ve begun a new console generation, exciting new intellectual properties have surfaced, sequels have become better than ever and we even dished out our extensive Game of the Year and Character of the Generation debates. It’s been a memorable experience, but 2014 seems poised to overtake our glowing retrospective with ease. To show you how and possibly why, we’ve gathered writers from around the site to provide their personal selections for the most anticipated titles of 2014.
Waiting on: Broken Age, Wasteland 2, Pillars of Eternity (Project Eternity), Massive Chalice, Titanfall, Watch Dogs, Dragon Age: Inquisition, South Park: The Stick of Truth
My anticipation for the way-too-many Kickstarter games I’ve backed continues to intensify with each new update and progress report I receive. A few I’ve been able to play around in alphas or betas, which drives my frenzy even more. Next year we’ll finally see probably the single most highly anticipated Kickstarter project – Double Fine’s Broken Age, and I certainly hope the wait has been worth it. Also super excited for Wasteland 2, Project Eternity, MASSIVE CHALICE, and many others set to release next year. I also just started playing the beta for Starbound and I can’t wait to play through all the changes and updates as it reaches its full release next year.
For boring old non-Kickstarter games, I can’t help but get a little excited for Dragon Age: Inquisition. Sure Dragon Age 2 was a disappointment but still had some great moments and features, and I have to trust Bioware to listen to feedback and produce an awesome new AAA RPG in their unique fantasy world. Games that slipped this year’s release are also easy to add to my list – namely South Park: The Stick of Truth and Watch Dogs. Both games I’ve been waiting for all year only to have slipped away, but with more time in the oven I expect the delays to produce a superior experience. Also, Titanfall anyone? 2014 is shaping up to be a fantastic year and with new consoles in full swing no doubt we’ll see lots of new announcements we can only dream of right now.
Waiting on: Destiny, Plants vs Zombies: Garden Warfare, Titanfall, The Divison, The Elder Scrolls: Online
I think it’s fair to say that I’m excited about quite a few next-gen games in the next year. I think my most excited game has got to be Destiny – so far it looks pretty awesome and I loved Halo, so I’m really excited to see what Bungie will pull out for this one. I’ve already helped to plan the release-day game of it, and since it’s coming out on Xbox 360 as well as Xbox One I don’t need to go and buy a new console just for this! Plus I’m kind of running out of things to shoot. Which is where Plants vs Zombies: Garden Warfare comes into play. I’ve already pre-ordered this crazy third-person shooter with tower defense elements, and it had me hooked from the moment it was announced at E3! It’s going to be an insane game that I’ll be playing for nights on end with my friends, so I’ll definitely get my money’s worth with this title.
Plus there’s Titanfall and The Division, which are both looking incredibly impressive!! And how can I forget The Elder Scrolls Online? I don’t really know what console I’m excited for that yet, but 2014 is going to be exciting, and very expensive! It’s really looking to be a great year, and it’s going to be awesome to see what else is announced after Christmas!
Waiting on: Outlast, Metal Gear Solid: Ground Zeroes, The Witcher 3: Wild Hunt, Dark Souls II, Destiny
Considering that the most recent game my ten-year old laptop can play is Thief II, I absolutely can’t wait to get my hands on a PS4 and sink into the PC horror title Outlast, come February. I loved Amnesia, loved the horror bits of The Last Of Us (horror is totally my thing) and Outlast sounds like another entry in the modern horror renaissance. A lot of the game’s design ethic appeals to me; open areas, no combat options, tactical stealth… Perfect. I’m also dying to play Metal Gear Solid: Ground Zeroes for many of the same reasons, though it’s really less than half a regular MGS game. Still, I still reckon the open world level design will make it the most replayable MGS yet made (until Phatom Pain, which probably won’t be out until early 2015).
Aside from that, next year sees the release of the next, super ambitious entry in a WRPG series I’ve never had a chance to get into… The Witcher 3. I’ve been meaning to get The Witcher 2 for about a year, but haven’t had a chance yet, and the next entry sounds even more appealing than the last. To keep on the theme of RPG’s, (which is strange as I’m really not a big RPG player), Dark Souls II apparently comes out in March. Considering I just got Dark Souls, and it has improved on Demon’s Souls in ways I couldn’t even imagine, to say I’m stoked for the proper sequel is an understatement. I’m mostly an action gamer, so I’m consistently holding out for Uncharted 4 and Destiny- the Division’s vibe and world also looks astounding, but I’m not sold on that gunplay.
Waiting on: Tesla Effect, The Elder Scrolls Online, Star Citizen
There’s simply no contest whatsoever. There are a lot of exciting games coming out this upcoming year, but none of them hold even the tiniest spitwad-of-wax-with-a-string-in-it candle to Tesla Effect. And the reason why is simple – I’ve waited sixteen years for it. The oldest cliffhanger in gaming is about to finally be resolved, and it’s all thanks to the original creators putting together a Kickstarter and making it happen, as well as Atlus providing a little publishing assistance. Big Finish Games was kind enough to show off some pre-alpha footage of the game to Digital Hippos, and it’s looking very promising indeed, though the suggested release date of January 2014 looks a tad unlikely.
Now, it’s true that nothing else comes anywhere close to Tesla Effect in terms of anticipation, but there are some other titles I’m mildly excited for. I can’t wait to see if ZeniMax actually manages to pull off a solid Elder Scrolls experience in the massively multiplayer arena, and The Division has my interest, certainly. But probably the biggest thing after Tesla Effect to get my attention would be Star Citizen. Now, this doesn’t have a definitive release date, as they seem to be releasing it modularly, so it would be more accurate to say it’ll be released across 2014 as opposed to in 2014, but still, I’m looking forward to seeing what Chris Roberts and his team manage to put together. I’m fairly impressed by what I’ve seen so far.
Waiting on: The Witcher 3: Wild Hunt, Bayonetta 2, Mario Kart 8
It’s hard for me to really narrow down my most anticipated games. Barring an HD Zelda for the Wii U (which I’m still crossing my fingers for), my needs overall are pretty simple. As a Wii U owner I’m looking forward to Bayonetta 2, a game that I really enjoyed on the PS3 but thought would never get a sequel because of its sales. Bayonetta is a saucy minx of a character, and I really enjoy the take on the classic beat-em up that Platinum Games employs. Also on the Wii U, I’m really looking forward to Mario Kart 8. The series has also been a blast to play with friends and I’m itching to try out the new anti-gravity gameplay.
I can’t wait for The Witcher 3; it really is my most anticipated title. I’ve been following this series for a very long time and have enjoyed its growth over the years. From the books to the games, I have been very involved in all things Witcher and I personally can’t wait to see how CD Projekt Red ends their take on the franchise.
I’d be doing myself a disservice if I didn’t say the games I enjoy the most are the types where the story isn’t always apparent, if at all present. Your Skyrims, your Fallout 3′s, your Minecrafts; these are the kinds of games I love. They deviate from whatever story they might have and even encourage exploration.
The same goes for No Man’s Sky. Announced by Hello Games, the studio that brought you Joe Danger, No Man’s Sky operates around this simple idea. But it expands to much more than that. The concept goes that each world is procedurally generated planets- yes I said planets. Players are able to fly from planet to planet, exploring the local flora and fauna that inhabit the world. See that moon up there in the great big sky? Hello Games assures us you’ll be able to fly out to it. The ability to find new places long after the crisis has been resolved is what brings me back to games, and if the developers of No Man’s Sky follow through on all that they’ve promised, consider me hooked in advance.
Andrew Whipple III
Waiting on: Dark Souls II, Destiny, The Division, Star Citizen, Shovel Knight, Pillars of Eternity (Project Eternity)
While 2014 holds me in check for now present-gen titles such as The Division and Destiny, I simply cannot wait for the enigmatic Dark Souls II. By far one of my most favorite titles of all-time, From Software has hit something deep and oddly missing from what you find in contemporary video games. Simply looking at the gameplay trailers tells you that they’ve finally been able to pump tons of resources into this game, hopefully making it into the quality product I’d like to play early 2014.
Speaking of early 2014, the Kickstarter darling Shovel Knight is right on the horizon. Seemingly coming out before the end of this Winter, its design aesthetic, old-school gameplay, incredible music and obvious inspiration from Castlevania, Zelda II and Mega Man make froth with anticipation. Obsidian’s newly named Pillars of Eternity is also looking better and better by the day and, holding Baldur’s Gate II: Shadows of Amn as one of the best RPGs of all-time, it’s killing me that I still can’t play this game.
Rounding it out, Chris Roberts’ Star Citizen has me excited simply for the fact that we’re actually going to get a space-sim in 2014. With Ace Combat almost exclusively holding down the fort with its modern day aerodynamic gameplay, it’ll be nice to see what the creator of Wing Commander can do to get the world amped to play in space again.