Sega CEO Hajime Satomi says he wants to improve the quality of their games moving forward. That could mean a lot of things. It's nice to hear, but what they do next with their games is the real answer.
Xbox One Has Been Tweaked Since E3
So Microsoft screwed up, just a bit when they officially revealed their next generation console, the Xbox One. But soon after E3, they began pulling back all of their lengthy and unnecessary restrictions and finally began to pull back some favor among the gaming faithful. While many on different sites touted the PlayStation 4 from Sony as being the more superior in every way, the Xbox seems to be clawing itself back to being taken seriously. Today, Microsoft confirmed that they have tweaked the internals for the Xbox One.
It was on Major Nelson’s (or Larry Hryb as he is officially known as) official website, where he posts podcasts regularly, that the news was announced. Mark Whitten, Xbox One chief product officer, was the person to announce the news, telling the audience how the console has undergone some changes to the specs. “…we’ve tweaked up the clock speed on our GPU, from 800 MHz to 853 MHz.” Not a huge difference but it is better than nothing, no?
In addition, he revealed that the graphics driver for the Xbox One has been changed since Los Angeles’ games expo, “This is the time where developers have the final dev kits in their hands and are really working closely with us on how things have come together. Since E3, an example is we’ve dropped in what we internally call our ‘mono driver.’ It’s our graphics driver that really is 100% optimized for the Xbox One hardware.”
The Xbox One is due for release in November for $499, but if you want one, you better get it quick. The console numbers available at launch for both platforms seem to be dwindling fast. Who doesn’t want a shiny new console to go and brag to their friends about?
Do these changes make a difference in your opinion of the Microsoft next gen console? Let us know below in the comments.