We chat with Karl Roelofs of Shadowgate developer Zojoi about Kickstarter, the upcoming Halloween Update and the future of the franchise.
When I rocked up at this year’s EB Expo, the last thing I expected to be thinking of as I wrapped up my day was how excited I am for a game that falls into the same niche of action RPG as Dark Souls. Read on for my hands-on preview and interview for Lords of the Fallen.
Evolve is being pushed by 2K as the next big thing in asymmetrical multiplayer shooters from Turtle Rock Studios (the creators of the original Left 4 Dead) and after diving headfirst into a couple of matches at year’s EB Expo, I feel like it has a good shot of meeting those lofty claims. Read on for my full preview.
Though I’ll be the first to admit it wasn’t without its flaws, I quite liked Techland’s Dead Island. It was a fun blend of first-person action adventure and loot grinding RPG that, in the first half of the game, had some genuinely fresh survival horror overtones to it. From what I played of it at this year’s EB Expo, their follow-up to the game, Dying Light is turning out to be the next evolution when it comes to the studios zombie-slaying formula. Read on for my interview with the Techland’s Community Manager.
In spite of the critical buzz surrounding Introversion’s Prison Architect, very few game developers have tackled life-behind-bars as subject material. We check out Mouldy Tuff Studios The Escapists early access build to find out if it can hold its own.
The folks over over at the Nonadecimal Creative have a much lighter take on the term Social Justice Warrior. The developer recently put out a small, satirical role playing game called Social Justice Warriors and I spoke with Eric Ford about this inspired little title and what he hoped to achieve by making it.