2014 is not over yet, as there are a ton of games yet to be released. Check out the biggest ones left, in game releases 2014
The fastest thing alive could at its best taking it slow if Sonic Boom’s as ambitious as it feels.
Though announced back in May, PAX AUS 2014 was the first big outing for Bethesda’s ambitious BattleCry. Read on for our full write-up of the PAX AUS 2014 BattleCry Studios panel.
MOBAS are big players in the gaming world of 2014 and while a lot of critics see the genre as one that Riot and Valve have gotten locked down between them, developer Hi-Rez has pushed forward with their own take on the genre, SMITE to growing success. I caught up with Todd Howard, co-founder of Hi-Rez and lead designer on the game during PAX AUS 2014. Read on for my full interview.
As expansive and ambitious as some of the indie titles on display at this year’s PAX Australia were, there also some that smartly focused on going for mechanics and that while smaller, definitely offered some refined experiences of their own. Expand is one such game and I chatted briefly to the lead developer behind the title.