Sega CEO Hajime Satomi says he wants to improve the quality of their games moving forward. That could mean a lot of things. It’s nice to hear, but what they do next with their games is the real answer.
Are games getting too big and too long for people to play? Are developers being lazy by procedurally generating maps? The staff at Leviathyn weigh in with their opinions.
After EA’s reveal of Mass Effect Andromeda during E3, we couldn’t help but ponder what the future holds for the series. Here are some of those questions and possible answers.
Examining what things need to change in the Final Fantasy VII remake from the original and, perhaps more importantly, what needs to stay the same.
Azure Striker Gunvolt recently received a design change for the western market. But is caving to the status quo for the look of male characters really the best way to go?