After Konami’s announcement that it doesn’t plan on continuing the Metal Gear franchise, we reflect on why now is the right time for Metal Gear to end.
Are games getting too big and too long for people to play? Are developers being lazy by procedurally generating maps? The staff at Leviathyn weigh in with their opinions.
After EA’s reveal of Mass Effect Andromeda during E3, we couldn’t help but ponder what the future holds for the series. Here are some of those questions and possible answers.